Open game using whatsapp/browser link (SOLVED)


#1

I need to open my game and join the client to a game room when the client receives a link via WhatsApp.I used colyseus as a game server.

i hope to send a get request in this format (https://"…serverUR L…":port/api/privateGameRoom?id="…globalroomID ) and use the server to redirect “appname//private_room?id=${data.id}”

Are there any other way to do this process and please kindly advice how I get the parameter values to the game script when app open after calling “appname//private_room?id=${data.id}”

please help me


#2

First of all, you need to register URL scheme in operation system.
On Android, you need to change your AndroidManifest.xml according to this instruction: https://developer.android.com/training/app-links/deep-linking
How to do it on iOS you can read here: https://developer.apple.com/documentation/uikit/core_app/allowing_apps_and_websites_to_link_to_your_content/defining_a_custom_url_scheme_for_your_app

For receiving URL link information use our Inter-app communication module:


#3

this is my appmanifect file and when i add data android:scheme=“mygame” host=“multiplayer”
line app install successfull but it cannot open.please help

<?xml version="1.0" encoding="utf-8"?>
<!-- BEGIN_INCLUDE(manifest) -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
        package="{{android.package}}"
        android:versionCode="{{android.version_code}}"
        android:versionName="{{project.version}}"
        android:installLocation="auto">

    <uses-feature android:required="true" android:glEsVersion="0x00020000" />
    <uses-sdk android:minSdkVersion="9" android:targetSdkVersion="26" />
    <application
        {{#has-icons?}}
        android:icon="@drawable/icon"
        {{/has-icons?}}
        android:label="{{project.title}}" android:hasCode="true"
        android:name="android.support.multidex.MultiDexApplication">

        <!-- For Local Notifications -->
        <receiver android:name="com.defold.push.LocalNotificationReceiver" >
        </receiver>

        <!-- For GCM (push) -->
        <meta-data
            android:name="com.google.android.gms.version"
            android:value="@integer/google_play_services_version" />

        <!-- For Facebook -->
        <meta-data android:name="com.facebook.sdk.ApplicationName"
            android:value="{{project.title}}" />

        <activity android:name="com.dynamo.android.DefoldActivity"
                android:label="{{project.title}}"
                android:configChanges="orientation|screenSize|keyboardHidden"
                android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
                android:screenOrientation="{{orientation-support}}"
                android:launchMode="singleTask">
            <meta-data android:name="android.app.lib_name"
                    android:value="{{exe-name}}" />
            {{#android.push_field_title}}
            <meta-data
                android:name="com.defold.push.field_title"
                android:value="{{android.push_field_title}}" />
            {{/android.push_field_title}}
            {{#android.push_field_text}}
            <meta-data
                android:name="com.defold.push.field_text"
                android:value="{{android.push_field_text}}" />
            {{/android.push_field_text}}
            <intent-filter>
                <action android:name="android.intent.action.MAIN" />
                <action android:name="android.intent.action.VIEW" />
                <category android:name="android.intent.category.LAUNCHER" />               
                <category android:name="android.intent.category.DEFAULT" />
                <category android:name="android.intent.category.BROWSABLE" />
                <data android:scheme="mygame" host="multiplayer" />
                
            </intent-filter>
        </activity>
        <activity android:name="com.dynamo.android.DispatcherActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar" />
        <activity android:name="com.facebook.FacebookActivity"
          android:theme="@android:style/Theme.Translucent.NoTitleBar"
          android:configChanges="keyboard|keyboardHidden|screenLayout|screenSize|orientation"
          android:label="{{project.title}}" />
        <activity android:name="com.defold.iap.IapGooglePlayActivity"
          android:theme="@android:style/Theme.Translucent.NoTitleBar"
          android:configChanges="keyboard|keyboardHidden|screenLayout|screenSize|orientation"
          android:label="IAP">
        </activity>

        <!-- For Local Notifications -->
        <activity android:name="com.defold.push.LocalPushDispatchActivity"
            android:theme="@android:style/Theme.Translucent.NoTitleBar"
            android:launchMode="singleTask"
            android:configChanges="keyboardHidden|orientation|screenSize">
            <intent-filter>
                <action android:name="com.defold.push.FORWARD" />
                <category android:name="com.defold.push" />
            </intent-filter>
        </activity>

        <!-- For GCM (push) -->
        <activity android:name="com.defold.push.PushDispatchActivity" android:theme="@android:style/Theme.Translucent.NoTitleBar">
            <intent-filter>
                <action android:name="com.defold.push.FORWARD" />
                <category android:name="com.defold.push" />
            </intent-filter>
        </activity>
        <receiver
            android:name="com.defold.push.GcmBroadcastReceiver"
            android:permission="com.google.android.c2dm.permission.SEND" >
            <intent-filter>
                <action android:name="com.google.android.c2dm.intent.RECEIVE" />
                <action android:name="com.defold.push.FORWARD" />
                <category android:name="com.defold.push" />
            </intent-filter>
        </receiver>

        <!-- For IAC Invocations -->
        <activity android:name="com.defold.iac.IACActivity"
            android:theme="@android:style/Theme.Translucent.NoTitleBar"
            android:launchMode="singleTask"
            android:configChanges="keyboardHidden|orientation|screenSize">
            <intent-filter>
               <action android:name="android.intent.action.VIEW" />
               <category android:name="android.intent.category.DEFAULT" />
               <category android:name="android.intent.category.BROWSABLE" />
               <data android:scheme="{{android.package}}" />
            </intent-filter>
        </activity>

        <!-- For Amazon IAP -->
        <receiver android:name="com.amazon.device.iap.ResponseReceiver" >
            <intent-filter>
                <action android:name="com.amazon.inapp.purchasing.NOTIFY" android:permission="com.amazon.inapp.purchasing.Permission.NOTIFY" />
            </intent-filter>
        </receiver>
    </application>
    <uses-permission android:name="android.permission.INTERNET" />
    <uses-permission android:name="com.android.vending.BILLING" />
    <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
    <uses-permission android:name="android.permission.READ_PHONE_STATE" />
    <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />

    <!-- For GCM (push) -->
    <!-- NOTE: Package name from actual app here! -->
    <permission android:name="{{android.package}}.permission.C2D_MESSAGE" android:protectionLevel="signature" />
    <uses-permission android:name="android.permission.GET_ACCOUNTS" />
    <!-- NOTE: Package name from actual app here! -->
    <uses-permission android:name="{{android.package}}.permission.C2D_MESSAGE" />
    <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" />
    <uses-permission android:name="android.permission.WAKE_LOCK" />
    <uses-permission android:name="android.permission.VIBRATE" />

</manifest>
<!-- END_INCLUDE(manifest) -->

#4

Now you have added it as part of facebook activity, but it should be a part of iac activity:

<!-- For IAC Invocations -->
        <activity android:name="com.defold.iac.IACActivity"
            android:theme="@android:style/Theme.Translucent.NoTitleBar"
            android:launchMode="singleTask"
            android:configChanges="keyboardHidden|orientation|screenSize">
            <intent-filter>
               <action android:name="android.intent.action.VIEW" />
               <category android:name="android.intent.category.DEFAULT" />
               <category android:name="android.intent.category.BROWSABLE" />
               <data android:scheme="{{android.package}}" />
              <data android:scheme="mygame" host="multiplayer" />
            </intent-filter>
        </activity>

After tests would be better to replace multiplayer and my game with something more unique.


#5

Thanks for your reply.

i also notice that it can have one " <data android:scheme=“mygame” host=“multiplayer” />" tag and in my code there are two. after removing one tag its worked