Hi everyone. I’ve just started testing the engine, matter of fact i’ve been testing game engines for a long time, it’s a hobby of mine Anyways, i’m almost finishing the Getting Started tutorial, and have some suggestions, many of them may already have been discussed on the forum:
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It would be nice to add more customization to the editor, at least custom syntax highlighting options.
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Code editor needs better code completion. Things like, name of variables, functions, methods of objects, engine objects etc.
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Collision object “Group” and “Mask” should be editable dropdowns. You select existing values or type a new one.
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The editor should allow dragging an dropping asssets, scripts etc. to Game Objects.
I understand those are mostly editor related, and since you’re working on a new editor i hope those will get fixed then.
A final thing. I’m on Windows 10 x64. The example game from Getting Started tutorial runs perfectly in the editor, but when i export as Windows Application it lags noticeable , not terribly but noticeable. Sometimes it normalizes after a few seconds , sometimes don’t. Appears to be garbage collector related or something, don’t know.
That’s it. Other than that the enginee is really well organized , flexible and easy to use. Thanks!