Moving Particles along game object

I`m working on a scroller game.
I want to have a pixelated smoke coming from a chimney.

Since the ship (that the player controls) doesn`t move on the “x” axis but the whole map moves, this creates issues as the smoke particles are left behind.

Is there any chance of changing the particles x or do I have to redo the game to move the ship along x and make the map static?

Cheers

In the smoke-effect, select the emitter and change ‘Emission Space’ to ‘Emitter’. That way the particles should move along with the emitter.

I haven’t used this myself but I think it should work :slight_smile:

4 Likes

You == god

Works, thanks!