Hello, i just started working with LUA and Defold, and have been doing the tutorials. When i finished the movement tutorial, there were some extra exercises i wanted to complete. I want to make a movementspeed cap for my object, but i cant seem to solve it.
local acceleration = self.input * 200 local dv = acceleration * dt local v0 = self.velocity local v1 = self.velocity + dv local movement = (v0 + v1) * dt * 0.5 local p = go.get_position() go.set_position(p + movement) self.velocity = v1 self.input = vmath.vector3()
I wonder if there is a way to assign a max and min value for my vector v1, which will make the movement varible have a max, and min value? Thanks for help!