More then 16 Collision Groups in use

Hello!

I am currently working on a game jam and have a message popping up in the tilesource saying “More then 16 Collision Groups in use”. The game still compiles for builds and web builds, however, I have not tested a full build of the game yet.

Is this a warning message about efficiency of using more then 16 collision groups or is this something that will crash the game / make it unplayable when it is bundled?

Note: We have deleted some of the collision groups and are no longer getting the error in the console but still have it in the tile source.

Thanks!

I think it’s a limit enforced by Box2D. You will need to change your design such that you use 16 or fewer groups.

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