Hello!
I am currently working on a game jam and have a message popping up in the tilesource saying “More then 16 Collision Groups in use”. The game still compiles for builds and web builds, however, I have not tested a full build of the game yet.
Is this a warning message about efficiency of using more then 16 collision groups or is this something that will crash the game / make it unplayable when it is bundled?
Note: We have deleted some of the collision groups and are no longer getting the error in the console but still have it in the tile source.
Thanks!