I have a collection file that looks like this, the rectangle’s normals are facing inwards, that selected object is the camera looking towards the other objects:
Here are my camera properties:
When I run the game it looks like this:
I haven’t modified the render script at all.
I’ve attempted this with RenderCam too, which works but shows the model above the sprites, and also has a bit of distortion on iOS:
What’s going on here, and how would I fix it?