I have a simple model(3d cube). I spawn a lot of model with different textures.
In profiler i get about 150 draw calls.
When i spawn models with same textures i get 10 draw calls.
So what to do?
1)If i have different predicate to texture is that help me?
2)Now i changed model to 4 sprite. It need additional work but i have 10 draw calls, and can play animation.
3)Any other ways to increase performance with models?