Hello guys, I am very interested in using Defold for my next mobile game. To fully get comfortable with Defold I need to know if there is an option to cut/slice a sprice after an event.
For example I found from Godot some videos , which effect I want to produce:
if there is an option to cut/slice a sprite after an event
Not easy to do currently. It probably is possible currently now that we can dynamically make meshes/uv stuff, but would require a similar tool made for Defold.
For my idea it is not necessary to have a physics shape on the fractured pieces. Letting creatures randomly or on hit break into several sprites is my goal! In other hand to make a mesh fracture: Is there any showcase of it?
Ok well I’m that case it should be doable, but I’m not sure anyone has attempted it. But it would be a cool little demo if anyone wants to give it a go! It’s Easter now so I can’t try it myself unfortunately. There should be buffer+mesh examples available somewhere on the forum I think.