Hi!
I spent a lot of time building this out of GUI nodes. But when I resize the screen, it all falls apart. Is there any way I can make the GUI nodes stay in that position? I feel like there isn’t.
Hi!
I spent a lot of time building this out of GUI nodes. But when I resize the screen, it all falls apart. Is there any way I can make the GUI nodes stay in that position? I feel like there isn’t.
There’s an Adjust Reference setting in your gui files. You can disable that and then do your scaling manually, from Lua. (parent everything to a root node and calculate the proper scale whenever you get the window_resized message in your render script). I have a crit.layout
module in Crit that does exactly that, but it might be overkill for you. (there’s no reference docs for it, but there’s an example in that repo)
The problem fixed itself thanks so much for your help though