Very nice Karl, well done! It’s a really fun game. @Axel will be able to answer all of the GDC compo questions, but personally I think you should submit something new instead of a port of one of your old games (which are really great all three of them btw!).
Any point in submitting these first three to the Defold GDC Competition?
Great stuff, man! Since there’s no limit to how many projects you can submit (and your chances don’t decrease just because you submit more than one entry too), I say submit them all
Thanks! Then I will do that.
Unlike my previous games, this one was built with Defold from the ground up, to take full advantage of the platform, and is entirely original. In many ways.
The early version I’ve put on Google Play only has seven levels. There will be more.
Hahaha, brilliant! I love the effect when the elephant jumps too high!
Janky Mouse https://play.google.com/store/apps/details?id=com.shadabiral.mightymouse
Our first game made with defold
Our first Defold game Pet Petters https://play.google.com/apps/testing/com.seepiagames.petpetters on Google Play. Now available globally as beta.
Game is idle game with Pet theme.
Edited: New address for the game.
Love it! Are you planning an iPhone release?
Yes. We are just testing first with Android, because process of getting new versions for players is faster with it. Love their alpha, beta and production lines.
Congrats to a nice looking game! (Personally for some weird reason love these idle tapping games ) Using any backend for this game? Any BaaS or in house? Curious
Thanks @AJirenius
Not yet. First we will check if there is enough interest for the game on the markets. When there is, we will add backend and most probably use our own.
My first Defold game;
Bitchin’ Stitchin’
HTML5 and Android.
Thanks for linking, Axel! We hope to finish this game some day… it’s currently very much a beta. Not very pleasant in the browser compared to with gamepads and a couple of friends. In the future it will have modular bosses and online multiplayer support, and polished everything of course - dreaming on… In contrast, we are now working on a more constructive game with blue sky and upbeat feeling. Hope to bring some joy with it… in ten years when it’s finished, hehe!
Cool! At first it was really hard and I felt stupid, but after getting the logic (had to look at the help) it was fun and quite relaxing! Think I’ll come back to it.
Rogue’s Redemption has been released for Android on the Google Play Store - https://play.google.com/store/apps/details?id=com.onesevenone.roguesredemption
Congrats on the release Ben!
Nice!!!
Awesome!! Bought it, played it, realized I suck.
Harrier Command now available on Android
I had to rename the game at the last minute as the name “Harrier Attack” fell foul of Google’s ‘impersonation’ rule.