This will give a very significant performance boost!
I’m also curious to learn why you are calling tonumber()
on every value? What is in that lua_tileset_table? Why can’t you convert to numbers once and outside of that inner loop?
This will give a very significant performance boost!
I’m also curious to learn why you are calling tonumber()
on every value? What is in that lua_tileset_table? Why can’t you convert to numbers once and outside of that inner loop?