Thats good to know.
Will it make any difference if you use a string or the local variable as the go.animate’s url?
My concern is the use of strings, because I know the trouble of strings in Unity3D.
Thats good to know.
Will it make any difference if you use a string or the local variable as the go.animate’s url?
My concern is the use of strings, because I know the trouble of strings in Unity3D.