I’ve followed this great guide to using the magical live update feature. It works as expected. This is the flow:
- Load and start the game
- Load a collection in the background
- Once the collection is loaded enable it
The issue I’m seeing is that the game locks up a couple of times as the content is loading and being initialised. Is there a way to control and stop this? I’ve used both “async_load” and “load”, resulting in the same stutter. I’ve also verified that it’s the live update collection causing the issue by removing it completely.
The collection proxy inside the main collection:
The collection being loaded:
I’ve set the factory inside the collection to “Load Dynamically”:
The stutter happens even if I don’t load or create anything with the factory.
What am I missing?