Live update and html5

Trying to pinpoint this problem: Trying to use live update to create loader (Issue-4387) (SOLVED), I’ve created a test case which is not exactly the same but at first glance looks like it might help to find out what was the problem in the first case.

There’s a main collection proxy with “Exclude” check selected. There’re two collections “game1” and “game2”. Set the collection “game1” to main proxy, create html5 bundle and then upload it to a server (you’ll need to change SERVER_URL variable in the main.script accordingly) and then load the project in a browser. After that set collection “game2” to the main proxy, create bundle and replace the one on the server with the new one. Try to load it in a browser and you’ll get this error:

ERROR:RESOURCE: Resource ‘/main/main_generated_0_generated_0.collectionproxyc’ is expected to be in the bundle was not found. Resource was modified between publishing the bundle and publishing the manifest? dmloader.js:344:40

ERROR:GAMESYS: Manifest verification failed. Manifest was not stored.

Clearing cache doesn’t help. The only thing that helps is to clear local storage folder of the browser.

Is this expected behaviour?

live_update.zip (10.0 KB)