Has anyone tried integrating LiquidFun into Defold?
Hi everyone!
I was wondering if anyone has attempted to integrate LiquidFun into Defold? LiquidFun is an awesome physics engine based on Box2D but with a bunch of additional features like particle effects and soft body physics. It’s highly efficient and can be used to create visually stunning effects.
I’m particularly excited about LiquidFun’s performance and features, and I believe it could bring some really cool opportunities to Defold projects. I already have two game ideas in mind that would greatly benefit from this integration.
If anyone has any experience with this or has thought about it, I’d love to hear your thoughts! Maybe we could collaborate on exploring this integration further.