Liquidfun

Has anyone tried integrating LiquidFun into Defold?

Hi everyone!

I was wondering if anyone has attempted to integrate LiquidFun into Defold? LiquidFun is an awesome physics engine based on Box2D but with a bunch of additional features like particle effects and soft body physics. It’s highly efficient and can be used to create visually stunning effects.

I’m particularly excited about LiquidFun’s performance and features, and I believe it could bring some really cool opportunities to Defold projects. I already have two game ideas in mind that would greatly benefit from this integration.

If anyone has any experience with this or has thought about it, I’d love to hear your thoughts! Maybe we could collaborate on exploring this integration further.

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There is already a Box2D extension. Maybe this could also be a separate extension, as opposed to part of the Defold ide.

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yeah, @d954mas extension is pretty famous, but this is kind of different as I see

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Yes for liquid needed new extension from scratch.
It use old version of box2d, and if I remember google make some changes in liquid fun box2d version.

Mb we need ask the owner of box2dc, to make liquids in it new box2d version)

In fact, I can tag and ask anyone on twitter. What do you think would be the right strategy? Tag Liquidfun or Box2d developers