Hello everyone!
My friend and I make a side scroller game.
At the junction of the two tiles appears a line, although from a graphical point of view, everything is in order. The line appears only in the running project, in the main collection it is not. How to fix it?
You need to extrude the borders in your atlas to avoid texture bleeding. Thereโs a setting on the root of the atlas in the properties window. Change it from 0 to 1. Search the forum for texture bleeding for more information.