so i scraped the mmorpg idea and i want to change the style of the game that I made in the last devlog video so I want to learn shaders and bloom to make dead cells like game only the graphics not the concept the story is something else I was playing with 2d and 3d physics lately so learning the GUI and shaders and rendering is what I have left
There are several tutorials on shaders and rendering:
thank you very much
When you start to learn the UI system I’d recommend using a UI system instead of programming your own. Gooey is the one I use and it handles all the standard stuff, buttons, inputs, scrolling, etc. Reading through the GUI manual is good, it helps you understand how the UI system works, but if you want to get to creating games then use someone elses system. They have spent a lot of time on them, time that you want to spend developing the games. And when you are using their system, you can just overwrite parts of the code to make it do exactly what you want (lua makes that super easy), or if you find an issue in the system can fix it! Or just submit an issue, both work.
So basically: use what others have created; it supports the community and helps you make better games faster.
I thought it would be worth bringing up it seems like your still beginning with gamedev :>
ok thanks