Learning Defold from basics


Sometimes Defold’s documentation is very confusing with few examples focused on experienced developers. Do you guys know where to learn more from the basics like pdfs, or books or videos?


What do you want to learn about? We have a bunch of tutorials available, both on the site and built into the editor. There are also external tutorials like these ones: http://www.gamefromscratch.com/page/Defold-Engine-Tutorial-Series.aspx/


The Examples section contains really small examples focused on a single feature/area: https://www.defold.com/examples/


i’d like to learn about animations and apply them on input. Actually i im feeling some dificulty to understand the colision’s mechanics. I feel that i need to learn the foundations first, but i cant find somebody to teach me from the basics.


Do you have any prior programming experience? Is it a combination of not knowing how to structure and write code in general and how to apply that knowledge in the context of the Defold game engine or is it mainly a matter of learning the specifics of Defold?


I am in the process of create material to bridge the gap between the super simple examples and the much more complex tutorials and samples (in editor and on the site).

Currently there are two beginner’s tutorials available from the editor’s “New Project” dialog. “Side scroller tutorial” and “Movement tutorial”.

I am also working on tutorials or samples on the following subjects:

  • RPG style large scrolling map
  • Animating character movement
  • Platformer mechanics

And for a bit more seasoned users:

  • Creating a weapons system
  • Branching dialog

(This is the current plan. It may change)


thanks. it will help so much!