Latest observation regarding first experience

I downloaded Defold from the website & I ran the engine. Below are my observations:-
1.) Is the engine only available for 32 bit windows? Because I only found x86_64 version on the website
2.) When I launch the engine,it takes 20-25 seconds to show project window. My PC is not that great but still I hope that I can improve this number
And I can feel lag while doing things. For example,if I double click .script file, I can feel lag. But I can easily ignore that. But yeah, time taken by engine to start is high
3.) I gave a try to side scrolling project & just for a try I made an APK & tested it on my mobile. It was cool ( although it required keyboard inputs but I just wanted to see whether the claim that Defold makes code work everywhere. Yes,it is true❤️)
But in build menu I did not found iOS option. Why?
4.) Walking astronaut example:- game runs successfully but unfortunately keys are not working. No idea where is the issue
Whereas roids sample game(asteroid shooter game) is running fine
I will tell more about my new experience later on :+1:

iOS games can only be built & published from MacOS systems, unfortunately. That’s an Apple rule, and they only provide their build tools on their OS. Maybe someone else knows a workaround, though, using VMs or cloud services.

Regarding the Windows editor, I believe it is 64-bit (which is why it says x84_64). It runs on Java, so maybe that is why it’s slow to start up on your system.

  1. The walking astronaut is a tutorial step by step on how to implement movement and animation.

Oh now I got it
Thanks for the reply :+1:

Thanks for the reply
BTW which platform you use for Defold?

I develop on Windows 10, and have published a Defold game to Android.

Then I didn’t got the meaning of your previous reply that “it is Java based hence taking more time on my PC”. I am also using it in windows 10 64 bit. Does it also take 20-25 sec to open in your PC too?

You mean when you launch the Defold editor?

1.)First I open the main folder where all files are there
2.)Then I launch Defold.exe
3.)A beautiful loading page appears which have “4-5 games made with defold” images & name of big companies who donate money to Defold
This stays for 25 seconds
4.) And I can feel lag while using the editor but I can ignore that. But games/ projects were running at good speed. Even build time is good enough. And when I made apk & ran it on my mobile, performance was good

Yes, this is quite a long time. Can you provide some system specs for your computer? CPU, memory, harddrive, operating system?

Pentium dual core 3Ghz
SSD based hard drive
6 gb RAM
Nvidia Gt710 graphics card (2gb)
Windows 10

I’m wondering if this could be for the online resources (examples/tutorials) to load into the project selection window?
(I’m not sure if that part is asynchronous)

Yes, maybe, we’ve had problems with the SVG schema for some of the images. The rest is statically defined and not downloaded on startup.

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