I’ve made a basic damage system, so my label updates, and decreases when taking damage (ie 100 to 90). However, when I try to add a health pickup, nothing happens. I’ve checked the code, and the message posting works, meaning I can take damage. Yet, when I change it to increase my health, it has no effect.
This is the code for the health system:
Can only one update code (for lack of a better term), be on the update message function?
Please post the actual code rather than a screenshot!
Your issue is that your “damaged” conditional contains the “heal” conditional. Note the two "end"s at the very bottom.
What you want:
if "damaged" then
--stuff
end
if "heal" then
--stuff
end
What you’ve got:
if "damaged" then
--stuff
if "heal" then
--stuff
end
end
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Thanks. I’ve sorted it now.
Didn’t realise it was that simple, I think some of the error codes had thrown me off.
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