I am making a game with defold engine version 1.3.7. We are trying to release the game in Korean-English, but now we want to release it in Japanese as well.
When creating a font using the defold tool, I applied a font that supports Korean, English, and Japanese. However, perhaps due to the number of characters in the font, if you select all chars in the font properties, the engine displays as unresponsive and does not proceed at all.
How can I solve this problem? Is there a way to support country-specific languages ​​with the defold engine using a method other than font creation?
If there is a way, I would appreciate it if you could let me know.