Sorry if my question is just solved in somewhere on the old thread, but since i cant find it then i’m ask again. Just like title, its possible in runtime?
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Hi!
I think you should be able to send disable
/enable
message to the collision object compoent, something like this:
msg.post("go#collisionobject", "disable")
In this example the gameobject has id go
and the component is named collisionobject
.
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it’s easy to forget about our docmentation too
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Oh great thanks, i have no idea with that disable/enable in msg.post except #sprite compenent, its solved now
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