Is there a tutorial on building a 3d game?

Hi, If you really want to connect these libraries together, just start with an example project of Illumination, because:

  • The Operator example is self-contained (just a dependency on Pointer Lock)
  • The Kinematic Walker example uses Operator.
  • The Illumination example uses both Kinematic Walker and Operator.

But I think it would be useful to start with something simpler, like general purpose Defold manuals to understand how the editor and the game engine works first, then it will be easier to get started with 3D.

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