Is there a different performance on debug and release build?

I want to keep using debug draw line/text on release build but it does not work therefore even on commercial game on any market I can keep using debug build if it doesnt effect performance.

What are pros and cons of debug build? Have any negative performance?

AFAIK, a debug build has no effect on performance. Release build is just a stripped version, without the profiler, debug draw, etc.
However, drawing many lines or text has a huge impact on performance.

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