I imported a sprite sheet of character art , made a tile source from it and used it to create sprite animations. I learned from the manual that it is possible to make custom collision shapes for the tiles (using the same art or other art of the same size). I was hoping there would be a way to use those tile source collision shapes for my character game object (since it is using the tile source for it’s sprite), but I haven’t found a way of doing this and I now suspect that the tile source collision shapes can only be used for tile maps… Can someone confirm that this is the case?
Yes, that is currently the case.
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