During testing I’ve been playing sound via Bluetooth headphones and, after implementing the settings found in Crackling sound on last last 2 versions of Defold (iOS build). · Issue #10971 · defold/defold · GitHub , it’s working great, both ogg and wav sounds at 48000.
First time testing the audio from the iPad itself and there’s no sound at all. Is a permission needed?
I’m on the latest, non beta, Defold.
EDIT: device on silent mode - feel like a fool but at least my game is now complete!