iOS deployment issue - Info.plist key 'CFBundleIconName' is missing in the bundle

Hi everyone,

I have built my very first game with Defold and now I am trying to publish it to iOS app store. I have bundled the ipa file and uploaded it to App store connect. After processing of ipa file I received an email saying that: A value for the Info.plist key ‘CFBundleIconName’ is missing in the bundle. I manually tried to add CFBundleIconName to Info.plist file but again the same error occurs.

Does anyone have an idea about how can I fix that?

Attaching the full email content:

Dear Developer,

We identified one or more issues with a recent delivery for your app, “”. Please correct the following issues, then upload again.

Missing Info.plist value - A value for the Info.plist key ‘CFBundleIconName’ is missing in the bundle ‘’. Apps built with iOS 11 or later SDK must supply app icons in an asset catalog and must also provide a value for this Info.plist key. For more information see http://help.apple.com/xcode/mac/current/#/dev10510b1f7.

Best regards,

The App Store Team

Have you set all icons and launch images?

In the last release (1.2.147) we missed one setting, the DTPlatformVersion.
If you have the value 12.1, you need to change it to 8.0

<key>DTPlatformVersion</key>
<string>8.0</string>

(We’re releasing this fix next week, in 1.2.148)

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