iOS build ERROR ITMS-90005 issues (SOLVED)

I’m trying to upload the build to iTunes connect but getting errors like these


Package Summary:
 
1 package(s) were not uploaded because they had problems:
	/var/folders/10/c0j0kgr53_164ywds9dwf82r0000gn/T/D8D11600-089C-4D68-8753-59A7B79AE6B8/1159503051.itmsp - Error Messages:
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-568h@2x.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-667h@2x.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-Landscape-1366h@2x.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-Landscape-736h@3x.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-Landscape.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-Landscape@2x.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-Portrait-1366h@2x.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-Portrait-736h@3x.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-Portrait.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default-Portrait@2x.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default.png must be in .png format."
		ERROR ITMS-90005: "This bundle is invalid. The icon file Pipler.app/Default@2x.png must be in .png format."
		ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image with the -568h size modifier immediately following the <basename> portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at 'https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/IconsImages/IconsImages.html#//apple_ref/doc/uid/TP40006556-CH14-SW5' and the 'iOS App Programming Guide' at 'https://developer.apple.com/library/ios/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/App-RelatedResources/App-RelatedResources.html#//apple_ref/doc/uid/TP40007072-CH6-SW12'."

I settled up just app_icon_* and launch_image_* options in project profile. do i need to do anything else?

argh… sims like i used jpg for slunk_image and it’s not allowed I’ll try to update this.

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