Invisible tile map layers still colliding (DEF-3572)(SOLVED)

#1

When creating a tilemap with several different layers, layers that are marked invisible don’t “disable” their collision objects. My player keeps colliding with tiles from the invisible layer.

Is this the intended behavior?

0 Likes

#2

Good question! @Johan_Beck-Noren did some work on tilemaps recently. Johan, can you remember?

1 Like

#3

Verified on my machine that non-visible tilemap layers still produce collision shapes. Created ticket DEF-3572.

3 Likes

#4

Solved in 1.2.163

2 Likes