Introduce yourself

Hi there. Spilocke here. Been ping ponging here and there on games dev engine and I guess its about time to start my Defold journey here. Been with Flash, then with Multimedia Fusion (had a great time publishing flash games while it lasted), then when flash was no longer a mainstream, moved on to Android, didn’t amount to anything much with Multimedia Studio Android and just couldn’t get pass making anything other than those tutorials in Unity and Godot.

Then I found Defold. What I love about this is the way it handles Android compilation. No more massive downloads and version upgrade to my local Android SDK. Everything is done via Defold. Thank you guys very much as this means the world to me.

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Hello! I’m Matt, some friends call me Hackett. I’ve been an obsessed game developer for many years, mostly JavaScript, and mostly solo. I wrote a book called How to Make a Video Game All By Yourself and am working on a handwritten JavaScript ECS game called Pixel Washer.

Heard about Defold ages ago and finally found some time to kick the tires. It’s great! The editor is lovely, Lua is a fantastic language choice, the docs and examples are plentiful, and I’m most impressed by the remarkable build targets. Defold seems to do just about everything, while remaining tight and focused. Amazing!

Been reading up on the forum and just wanted to say hi. Great to meet you :wave:

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Hello, everyone!

I am new to Defold (as I am to any other game engine), so I am here to introduce myself by saying that I am not a programmer, but I have definitely decided to learn programming and its concepts using Defold. I chose Defold because I fell in love with it the very first time I used it, I am also learning pixel art.
I am full of hope that I can grow with the community to learn and develop my first game, aware that it will be a long journey, but I won’t give up (am I being too emotional?)

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