I’ve finally found a quite beautiful font for my game, namely Inter Tight on Google Fonts.
I like to render fonts using a distance field material, to get the flexibility of resizing them and retain their sharpness.
For some reason, this particular font, shows thin lines on some glyphs when rendered with the distance field material:
Inter Tight font test.zip (159.5 KB)
Changing the material to use highp for all variables shows a marginal improvement, but the lines are still visible.
Is there something else I could try to be able to use this font as a distance field?