Insufficient Opengl support

When I open Defold it shows me a meassage that, the graphics device does not support: glGenBuffers
GPU: GDI Generic

And asks me to continue with scene editing disabled,

So what does that mean?
I am a total noob with this, so does that mean that i wont be able to see where my assets are in the scene??

Yes. The problem is that your graphics driver doesn’t support some basic functionality we need in the editor.

Which operating system are you using? And what kind of graphics card do you have? And is the driver updated to the latest version?

Ahh, I can understand, my laptop is very old, probably 10 years, it has windows 10 and integrated graphics card.
:frowning: welp, i can’t use Defold.

Thank you!

I can run Defold on a 10 yo laptop :smiley: check out if there are any updates for the graphics card, maybe updating will help :wink:

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IntelHD?

Yeah, a 10 year old laptop is not necessarily a problem. Check graphics card driver updates!

I have Intel Hd 3000 and it is updated to the latest version and still it is giving me gpu error, is there any way i can force it to run still, on cpu?

This GPU should support opengl 3.1 on Windows. Perhaps you could run a diagnostic tool and see what version your driver currently supports? I think this tool should be able to show it: https://www.techpowerup.com/gpuz/

I used the tool you mentioned and it does show a tick mark before opengl 3.1, that means it supports, but then what could be the problem?

You could also try to patch the manifest of the bundled java version used by Defold. Try following these steps:

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The link of this page popped up when the error came and I downloaded the patched file, and just run it, and run the Defold engine, it didnt worked, now, on your reply, i replaced the java file in Defold folder with the pathed file and wow! It worked.
However the editor really slows down my laptop and is not a smooth experience.
I will play around with it a bit and see if something helps.
Thank You!

That is progress at least! We have since then updated the java version but not the patched version you downloaded. I suggest that you re-download Defold, then follow the step by step process to patch the java.exe inside the Defold install.

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So I wasn’t able to find where to download manifest tool, but, I don’t know what I did is the same as using manifest tool, the step by step instructions in the end said the last line <supporteOS Id… should be removed , So I opened notepad ++, searched the line, and removed it, saved, and opened Defold, and it does opened like when I used the patched java.exe file, but the lag is still there.

I believe this lag is because of my gpu being outdated.

Yes, that is very likely.

Does the device have two GPUs or one? You could try to force Defold to use one or the other if there are two.

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