I am doing a word game inspired from Alice in Wonderland.
Basic idea: You enter the game and you find yourself in a light coloured screen with a rabbit hole in the lower part. The first tiles of the game appear on screen to select HOLE. You do them and the screen starts to scroll as you follow the rabbit through the hole. You reach a dark screen, some elements on the background, you reach a level, scrolling stops new tiles appear on screen FALL, you Select the word, tiles disappear, results are written in place of the level, scrolling starts to the next level. Some elements on screen are interactive giving you hidden levels or different perks.
Map can be stoped on touch and resumes after x sec of inactivity. User can scroll back on the map to see the progress.
This is only the first chapter, the next will scroll horizontally or circular (zooming).
I have the word game part, but I don’t know the best way to implement this fantasy map, to be efficient in terms of resource management , loading and unloading parts of it.
Any ideas are welcomed. Thanks.