I have been learning the 2D Platformer Creation Kit tutorial with my Mac Pro. Today I decided to edit the project with my MacBook Pro. I opened the project and selected Synchronize. Now nothing is working and I see error message:
Description
Resource
Path
Location
Type
Conflicting output resource 'build/default/base/build/default/main/main_generated_1_generated_0.collectionproxyc‘ generated by the following input files: [base/build/default/main/main_generated_1_generated_0.collectionproxy] <-> [build/default/base/build/default/main/main_generated_1_generated_0.collectionproxy]
Yes, I think I did first synchronize on Mac Pro as I always do before turning the computer off after working with it. I’m not at home at the moment, so I have no way of checking that.
Maybe the Defold editor could give a warning if there are some obvious problems, like multiple times the game.project file or something like that? I’m not posting this to the “suggestions” as I don’t know what the developers think about that.