HTML5 module size limit?

I’m making a word game and I have a dictionary of 275k words, all in a lua module.

Everything works on desktop and mobile, but the html5 build is failing to load that module.
Is this a size limit that I’m hitting? Would a json formatted list loaded as a resource work better for html5?

Try cutting it in half until it loads? Then load multiple modules of the limit?

HTML5 builds use standard Lua 5.1 while desktop and mobile use LuaJIT.

I tried to find something about size limits for modules or Lua chunks but couldn’t find anything after a quick search. I’m not sure it would work better to load as JSON and convey to table. Try!

I was actually able to solve this by converting the word list to json and loading that as custom resource.
Weird. I’ve probably hit a limit with wasm or something like that.
As long as it works properly I’m fine though :stuck_out_tongue:

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