Why am I getting 3 times bigger html5 bundle size when I use webp compression than when I use default compression for textures? Is it normal?
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What is your texture profiles setup, could it be that it includes both the webp and “uncompressed” image?
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I was building with bob. Now tried to build from the editor and everything is ok. But with bob it makes bundle 3 times bigger.
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The editor uses bob.jar to bundle, so it’s probably a matter of your parameters to bob.jar.
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Thanks, I will try change parameters to bob.
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