How would you go about to do "chain" or "rope"

Hi guys,

I’m trying to think about a way of creating a “rope” in a game with Defold.

How would you go about doing it?

A game object with multiple sprites? Multiple game object? A game object that scale and tile the texture (somehow)?

Thanks in advance,

K

[Edit: I completely reused my previous thread because i figured out i had a problem in my project and not a bug :)]

Ah, this is an interesting questions! I have been playing around with a Thrust/Gravitron kind of game and I was thinking of letting the player pick up and tow crates of stuff and then I’d have to implement a rope or chain as well. I think I would implement it as several game objects that probably are parented in a chain of game objects. And they should probably be stretched I think. Let me know if you make progress on this!