Currently I’m working on a saving system position, everything runs fine, however I ran into an issue that whenever I change collections, the player warps into the floor because the reload trigger I had decided to put in the init function .
To be clear my goal is to create a system where once saved, spawning on reload reloads the same collection and to the position of the checkpoint, while I can easily do this on death, I don’t know how to go about this on booting up the game.
Is there any api function that allows me to specifically look for the start of the playtest, I’ve looked through the docs myself but couldn’t find anything