hello so i want to use the bloom effect on my game but I don’t know how since I am a beginer
We have a fully scriptable render pipeline where your can draw your game to a render target, apply a bloom past processing effects, and then compose a final scene.
Please take a look at the Defold manual on the render pipeline to learn more.
You can also check the asset portal where there are examples of post processing effects.
It might looks hard especially, when you are beginner, there’s a lot to learn for shaders - you can start with my tutorial: Shaders for Beginners
For what you need this bloom effect?
It might be that you need to make full screen post processing, something like: https://github.com/britzl/lumiere (it has some postprocessing effects, but not bloom).
Bloom is magnifying light spots on the image (frame) and a little bit of blur. If you get past writing some basic shader and modify your pipeline for example according to this Simple Lighting: publicexamples/examples/simple_lights at master · britzl/publicexamples · GitHub
You might be able to write some simple bloom - if you will get pass this, let us know and we will try to help with actual bloom