Hello, Mario from Spine here. We actually don’t break the API, we usually modify the .json and binary format exported from the editor to support new features, like physics. API wise, we may add new APIs, but hardly break existing ones. In this release, there is only 1 breaking change relevant to extension-spine
, namely the additional parameter to sp_skeleteon_updateWorldTransforms
. The extension doesn’t expose any of the spine-c APIs, so “user land” won’t be affected at all.
I’ll take a look next week and send a pull request once I’ve figured out how things fit together.
I also have a question: is there a technical reason that the binary format is not supported? If not, I’d take a look at adding that capability as well.