Hi there!
I have all the text of my game localized in 8 languages. I want to be sure that the all strings in all languages gracefully sit in their space. Going through the whole game eight times is NOT a practical solution. So I need some kind of automated test.
Different strings, appearing in different places and screens in the game, have different label metric settings (leading, tracking, scale…). And this properties cannot be changed via script.
I am just curious if someone has already faced a similar problem.
Thanks!