How to stop flicker when doing tint animation (SOLVED)

Servus, :wink:

look at the sample below. How to fix this? With only one sprite I could set z to 1 to solve it, but i have many sprites on the screen moving around.

Im using britzl’s sprite_tinting example and only moved the sprites around

Peek%202019-12-19%2019-56

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This is z fighting. Put your sprites / gos at slightly different z position values (can be like 0.001, 0.002 etc.)

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hm ok thanks, this indeed solves the problem, don’t know why i sometimes cant solve 1+1, stupid me

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Don’t worry about it I had the same lesson to learn when I started too. :slight_smile:

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