How to scale whole game object?

Hi,
I have one game object and some factories in it, I have created a board or puzzle look like using factories to place some components(sprites with animations).
Now I want to have an effect where user clicks on menu button provided (not part of above game object) to make complete puzzle board to scale down
So basically I want to scale down or up the whole game object(all sprites in it to act accordingly), is it possible ?

Thanks

Yes, if you add all objects to a parent root object then you can apply a scale to the root.

Thanks
it worked by setting manually set_parent

I thought factories being child in component window will have child automatically.

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