How to rotate GUI node with animation

I just want to smooth rotate for the circle node SplashLoading of the my loading screen

image

I asked GPTChat then edit his code:

local function animate_rotate_clockwise(node)
	local degrees = 180  -- количество градусов поворота
	local duration = 1.0  -- длительность анимации в секундах
	
	local end_rotation = math.rad(degrees)  -- конечный угол поворота
	gui.animate(node, "rotation", vmath.quat_rotation_z(end_rotation), gui.EASING_LINEAR, duration, 0, nil, gui.PLAYBACK_LOOP_FORWARD)
end 

But I have bouncy half-rotation (I need full rotation…)


Sorry for the live video from camera…

I think this because the target property value is quaternion… idk… I’ve tried different variants for parameter of to to solve it.

Use “euler.z” with value 360 instead of “rotation”

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THANKS! VERY much!!! :kissing_heart:

for newbies like me, I posted here the code for rotation node,
get it:

local function animate_rotate_clockwise(node)
	gui.animate(node, "euler.z", -360, gui.EASING_LINEAR, 1.0, 0, nil, gui.PLAYBACK_LOOP_FORWARD)
end
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