Hey everyone. Sorry for posting so many questions but I am working rapidly on trying to create a game and have many questions I have figured out how to load multiple tilemaps into my game collection w/ associated collision objects and things are working well. However, I am toying with the idea of using a slight perspective view on the map to give a fake 3D perspective. However, when I set the game to use a perspective camera my sprites become invisible:
Is there a simple way to allow these sprites to render on top of the tilemap surface? I tried experimenting with different Z levels but the sprites never appear. I searched the forum but I donāt see anything which quite answers this question.
Thanks for any help if anyone has suggestions