How to make defold editor show unicode character?

Hi i’m trying to make my game with Chinese and Japanese, but when trying to debug some Chinese or Japanese string to console or try to edit the text file, the defold editor cannot show the character.

I’m using linux. Do anyone have the same problem?

You mean when you print() some Japanese or Chinese text it doesn’t show correctly in the editor console? Here?

When editing a label or gui text node? Or when the label/text node is displayed in the scene view?

Yes on the console in the editor.

Currently my workaround is to write the log to a file and tail -F that file

I have no trouble showing Japanese at least:

Could this be a Linux issue? Can you please create an issue on GitHub?