Particle FX gui component buffer is full (64), component disregarded.
What do I add under [gui] to increase max particle fx count allowed?
I already have
[gui]
max_count = 1024
max_particle_count = 2048
Particle FX gui component buffer is full (64), component disregarded.
What do I add under [gui] to increase max particle fx count allowed?
I already have
[gui]
max_count = 1024
max_particle_count = 2048
Good question. I don’t have source code access right now. Can check tomorrow. Ping me on Slack in case I forget.
It should be gui.max_particlefx_count
according to the source code. Will add it to the error message too.
It seems that this field is missing in editor2 game.projects view, added ticket DEFEDIT-1271 for it. In the meantime you can just edit game.project as text and set desired value that way.
Under GUI is also not exposed in the game.project if it can be added to the same ticket.