I have questions about how to implement the character in Chinese, Japanese, Korean, and Arabic in the font to use in GUI text I’ve imported all NotoSans(language mentioned)-Medium and added to the font select all chars but the text still unable to show in this character.
Using the “All Chars” option does not work if the font has too many character to fit the prerendered font into the texture limits. Try to select only the characters you need in the “Characters” field directly above “All Chars” instead. For a low amount of text like a menu you can copy them manually, but for larger amounts of text you could write a script that collects all chars from your text.
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