Im trying to animate a collectionfactory created collection, but collectionfactory returns ids of objects. Do i supposed to go.animate all objects that returned, by iterating through ids.
If you want many objects to move together, you can make them all children of a single, root game-object in your collection, and then animate that root object.
Collections just give their objects a shared name to address them by, they’re not a “physical” thing, they don’t affect the parent-child tree at all.
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thank you, i got it, used set_parent (y)
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