How to get textures from glb/gltf file?

When I import a glb/gltf model in Defold, I need to specify each material and texture - is there a way to get a texture from the model?

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Not yet.
In the future, we want to treat the gltf file as an asset library with models, materials and textures.

We don’t have any planned tasks for it though, and thus no eta.

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